Angel of Salvation - March of the Machine Commander (#170) - Illustrated by D. Alexander Gregory - Magic: The Gathering Card
Flying Flash Convoke

Angel of Salvation

Card Rules and Details

Card Type: Creature — Angel

Mana Cost: {6}{W}{W}

Oracle Rules Text: Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Set: March of the Machine Commander (#170), Rarity: Rare, Artist: D. Alexander Gregory

Creature White Rare Evasion
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Historical Printings & Sets (4)
1 Languages
en English Viewing Here
4 Printings
Thumbnail Set Name Code Rarity Artist Released
Angel of Salvation - March of the Machine Commander MTG card scan Angel of Salvation March of the Machine Commander Viewing MOC Unknown 2023-04-21
Angel of Salvation - Future Sight MTG card scan Angel of Salvation Future Sight FUT Unknown 2007-05-04
Angel of Salvation - Duel Decks: Elspeth vs. Tezzeret MTG card scan Angel of Salvation Duel Decks: Elspeth vs. Tezzeret DDF Unknown 2010-09-03
Angel of Salvation - Time Spiral Remastered MTG card scan Angel of Salvation Time Spiral Remastered TSR Unknown 2021-03-19

Official Rulings (10)

2021-03-19
If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage.
2021-03-19
You divide the prevention effects as Angel of Salvation's triggered ability is put onto the stack, not as it resolves. Each target must be assigned at least 1 prevention "shield." You can't choose more than five targets and assign none to a target.
2021-03-19
If some of the targets become illegal for Angel of Salvation's ability, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren't created at all.
2021-03-19
If multiple sources would deal damage to an affected target at once, that target or that target's controller chooses which source's damage to prevent for each "shield."
2024-01-12
You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
2024-01-12
Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
2024-01-12
Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
2024-01-12
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
2024-01-12
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
2024-01-12
If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.

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