Hexproof
As Luck Would Have It
Card Rules and Details
Card Type: Enchantment
Mana Cost: {G}
Oracle Rules Text: Hexproof Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
Set: Unstable (#102), Rarity: Rare, Artist: Milivoj Ćeran
Enchantment
Green
Rare
$0.37
Regular
$0.55
✨ Foil
€0.29
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
Official Rulings (2)
2018-01-19
Any die roll with a numerical result will add luck counters to As Luck Would Have It. Rolling the planar die will not cause the second ability to trigger.
2018-01-19
The check to win the game happens only as the second ability resolves. For example, if there are 99 luck counters on As Luck Would Have It and you proliferate to add a counter, you won’t automatically win the game.
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