Austere Command - Marvel Super Heroes Commander (#121) - Illustrated by Taurin Clarke - Magic: The Gathering Card

Austere Command

Card Rules and Details

Card Type: Sorcery

Mana Cost: {4}{W}{W}

Oracle Rules Text: Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Set: Marvel Super Heroes Commander (#121), Rarity: Rare, Artist: Taurin Clarke

Sorcery White Rare
$0.39
Regular
€0.57
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Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Austere Command - Marvel Super Heroes Commander MTG card scan Austere Command Marvel Super Heroes Commander Viewing MSC Rare Taurin Clarke 2026-06-26

Official Rulings (3)

2020-11-10
If a card is exiled "until" another permanent leaves the battlefield, the exiled card returns to the battlefield immediately after that permanent leaves the battlefield during Austere Command's resolution, and it may be destroyed by a later mode.
2020-11-10
Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.
2020-11-10
If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.

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