“"Ah, this is a nice life. I can see why you were so desperate to keep it."”
Dark Impostor
Card Rules and Details
Card Type: Creature — Vampire Assassin
Mana Cost: {2}{B}
Oracle Rules Text: {4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.
Flavor Text: "Ah, this is a nice life. I can see why you were so desperate to keep it."
Set: Crimson Vow Commander (#127), Rarity: Rare, Artist: Johannes Voss
Creature
Black
Rare
Mana Sink
$0.47
Regular
€0.32
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
Official Rulings (6)
2012-05-01
If an activated ability of a card in exile references the card it's printed on by name, treat Dark Impostor's version of that ability as though it referenced Dark Impostor by name instead. For example, if Marrow Bats (which says "Pay 4 life: Regenerate Marrow Bats") is exiled with Dark Impostor, Dark Impostor has the ability "Pay 4 life: Regenerate Dark Impostor."
2012-05-01
Once Dark Impostor leaves the battlefield, it will no longer have the activated abilities of the creature cards exiled with it. If it returns to the battlefield, it will be a new Dark Impostor with no connection to those exiled cards.
2012-05-01
Dark Impostor gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities; they have colons in their reminder text.
2012-05-01
Dark Impostor can target and exile a permanent that's only a creature temporarily, like an animated land. However, because that card isn't a creature card, Dark Impostor won't have any of that card's activated abilities.
2012-05-01
If you control more than one Dark Impostor, each will have only the activated abilities of creature cards exiled with that specific Dark Impostor.
2021-09-24
If Dark Imposter exiles a double-faced card, it will only have activated abilities of the front face of that exiled card, no matter which face was up on the battlefield.
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