Dungeon Descent - Adventures in the Forgotten Realms (#255) - Illustrated by Kasia 'Kafis' Zielińska - Magic: The Gathering Card
Venture Into The Dungeon

Dungeon Descent

Card Rules and Details

Card Type: Land

Oracle Rules Text: This land enters tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Set: Adventures in the Forgotten Realms (#255), Rarity: Rare, Artist: Kasia 'Kafis' Zielińska

Land Colorless Rare Mana Sink
$0.29
Regular
$0.32
✨ Foil
€0.27
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Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Dungeon Descent - Adventures in the Forgotten Realms MTG card scan Dungeon Descent Adventures in the Forgotten Realms Viewing AFR Rare Kasia 'Kafis' Zielińska 2021-07-23

Official Rulings (10)

2021-07-23
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23
Dungeons are removed from the game as a state-based action.
2021-07-23
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
2021-07-23
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23
Moving into a dungeon room will cause its room ability to trigger.
2021-07-23
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23
A player may only have one dungeon in the command zone at a time.
2021-07-23
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

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