In war, as in society, position is everything.
High Ground - Tenth Edition (#20) - Illustrated by rk post - Magic: The Gathering Card
Tenth Edition Uncommon #20 rk post

High Ground

Card Rules and Details

Card Type: Enchantment

Mana Cost: {W}

Oracle Rules Text: Each creature you control can block an additional creature each combat.

Flavor Text: In war, as in society, position is everything.

Set: Tenth Edition (#20), Rarity: Uncommon, Artist: rk post

Enchantment White Uncommon
$0.30
Regular
$5.21
✨ Foil
€0.22
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
High Ground - Tenth Edition MTG card scan High Ground Tenth Edition Viewing 10E Uncommon rk post 2007-07-13

Official Rulings (2)

2007-07-15
High Ground allows you to make some complicated blocks. For example, if you’re being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature’s combat damage will be divided among the creatures it’s blocking.
2007-07-15
High Ground’s effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.

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