“In war, as in society, position is everything.”
High Ground
Card Rules and Details
Card Type: Enchantment
Mana Cost: {W}
Oracle Rules Text: Each creature you control can block an additional creature each combat.
Flavor Text: In war, as in society, position is everything.
Set: Tenth Edition (#20), Rarity: Uncommon, Artist: rk post
Enchantment
White
Uncommon
$0.30
Regular
$5.21
✨ Foil
€0.22
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
Official Rulings (2)
2007-07-15
High Ground allows you to make some complicated blocks. For example, if you’re being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature’s combat damage will be divided among the creatures it’s blocking.
2007-07-15
High Ground’s effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.
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