Accept one favor from an ouphe, and you're doomed to accept another.
Kitchen Finks - Ultimate Masters (#216) - Illustrated by Kev Walker - Magic: The Gathering Card
Ultimate Masters Uncommon #216 Kev Walker
Persist

Kitchen Finks

Card Rules and Details

Card Type: Creature — Ouphe

Mana Cost: {1}{G/W}{G/W}

Oracle Rules Text: When this creature enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Flavor Text: Accept one favor from an ouphe, and you're doomed to accept another.

Set: Ultimate Masters (#216), Rarity: Uncommon, Artist: Kev Walker

Creature Green White Uncommon Lifegain
$0.35
Regular
$0.51
✨ Foil
€0.28
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Prices as of Sep 03, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (7)
1 Languages
en English Viewing Here
7 Printings
Thumbnail Set Name Code Rarity Artist Released
Kitchen Finks - Ultimate Masters MTG card scan Kitchen Finks Ultimate Masters Viewing UMA Unknown 2018-12-07
Kitchen Finks - Shadowmoor MTG card scan Kitchen Finks Shadowmoor SHM Unknown 2008-05-02
Kitchen Finks - Friday Night Magic 2009 MTG card scan Kitchen Finks Friday Night Magic 2009 F09 Unknown 2009-01-01
Kitchen Finks - Magic Online Promos MTG card scan Kitchen Finks Magic Online Promos PRM Unknown 2013-01-11
Kitchen Finks - Modern Masters MTG card scan Kitchen Finks Modern Masters MMA Unknown 2013-06-07
Kitchen Finks - Ultimate Box Topper MTG card scan Kitchen Finks Ultimate Box Topper PUMA Unknown 2018-12-07
Kitchen Finks - Mystery Booster 2 MTG card scan Kitchen Finks Mystery Booster 2 MB2 Unknown 2024-08-02

Official Rulings (7)

2013-06-07
If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07
If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07
The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07
When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
2013-06-07
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07
If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
2013-06-07
If a creature with persist stops being a creature, persist will still work.

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