Rags // Riches - Amonkhet (#222) - Illustrated by Greg Opalinski - Magic: The Gathering Card
Amonkhet Rare #222 Greg Opalinski
Aftermath

Rags // Riches

Card Rules and Details

Card Type: Sorcery // Sorcery

Mana Cost: {2}{B}{B} // {5}{U}{U}

Oracle Rules Text: No rules text

Set: Amonkhet (#222), Rarity: Rare, Artist: Greg Opalinski

Sorcery Black Blue Rare
$0.32
Regular
$0.53
✨ Foil
€0.21
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Rags // Riches - Amonkhet MTG card scan Rags // Riches Amonkhet Viewing AKH Rare Greg Opalinski 2017-04-28

Official Rulings (16)

2017-04-18
Rags affects only creatures on the battlefield at the time it resolves. It won't affect creatures that enter the battlefield or noncreature permanents that become creatures later in the turn.
2017-04-18
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18
Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18
Once Riches begins to resolve, no player may take other actions until it's done. Notably, opponents can't try to remove a creature after choosing it but before you gain control of it.
2017-04-18
In a multiplayer game, each opponent in turn order chooses a creature they control, if they control any creatures. After each opponent has done so, you gain control of each chosen creature simultaneously.
2017-04-18
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18
Riches's effect doesn't target. Creatures with hexproof may be lured away this way.
2017-04-18
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
2017-04-18
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18
Riches's effect lasts indefinitely. It doesn't wear off during the cleanup step.
2017-04-18
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14
Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

🔮 Mechanically Similar Cards

Cards that share similar playstyles, keywords, and mana synergies.

More like this
Claim // Fame - Hour of Devastation Magic card
Claim // Fame
Sorcery // Sorcery
Cut // Ribbons - Amonkhet Magic card
Cut // Ribbons
Sorcery // Sorcery
Indulge // Excess - New Capenna Commander Magic card
Indulge // Excess
Sorcery // Sorcery
Grind // Dust - Hour of Devastation Magic card
Grind // Dust
Sorcery // Sorcery
Never // Return - Amonkhet Magic card
Never // Return
Sorcery // Sorcery
Start // Finish - Amonkhet Magic card
Start // Finish
Instant // Sorcery
Road // Ruin - Modern Horizons 2 Magic card
Road // Ruin
Instant // Sorcery
Reduce // Rubble - Amonkhet Magic card
Reduce // Rubble
Instant // Sorcery
AvaScry

Build with AvaScry

Interested in AvaScry's card data, semantic search, or other MTG technology?

Partner with AvaScry