Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.
Silkweaver Elite - Aether Revolt (#125) - Illustrated by Magali Villeneuve - Magic: The Gathering Card
Aether Revolt Common #125 Magali Villeneuve
Reach Revolt

Silkweaver Elite

Card Rules and Details

Card Type: Creature — Elf Archer

Mana Cost: {2}{G}

Oracle Rules Text: Reach (This creature can block creatures with flying.) Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, draw a card.

Flavor Text: Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.

Set: Aether Revolt (#125), Rarity: Common, Artist: Magali Villeneuve

Creature Green Common Cantrip
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Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Silkweaver Elite - Aether Revolt MTG card scan Silkweaver Elite Aether Revolt Viewing AER Common Magali Villeneuve 2017-01-20

Official Rulings (5)

2017-02-09
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09
Tokens that leave the battlefield will satisfy a revolt ability.
2017-02-09
Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09
All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

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