The Celestus
Card Rules and Details
Card Type: Legendary Artifact
Mana Cost: {3}
Oracle Rules Text: If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Set: Innistrad: Midnight Hunt (#252), Rarity: Rare, Artist: Jonas De Ro
Legendary
Artifact
Colorless
Rare
$0.44
Regular
$0.73
✨ Foil
€0.81
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
Official Rulings (6)
2021-09-24
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24
If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.
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