As it twists, so does all life around it.
The Ozolith - Ikoria: Lair of Behemoths (#237) - Illustrated by Sam Burley - Magic: The Gathering Card

The Ozolith

Card Rules and Details

Card Type: Legendary Artifact

Mana Cost: {1}

Oracle Rules Text: Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Flavor Text: As it twists, so does all life around it.

Set: Ikoria: Lair of Behemoths (#237), Rarity: Rare, Artist: Sam Burley

Legendary Artifact Colorless Rare
$64.22
Regular
$69.82
✨ Foil
€39.38
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
The Ozolith - Ikoria: Lair of Behemoths MTG card scan The Ozolith Ikoria: Lair of Behemoths Viewing IKO Rare Sam Burley 2020-04-24

Official Rulings (6)

2020-04-17
You can't move only some of the counters from The Ozolith onto the target creature.
2020-04-17
+1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
2020-04-17
If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.
2020-04-17
The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
2020-04-17
As The Ozolith's last ability resolves, you choose whether to move the counters.
2020-04-17
If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.

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