Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.
The Stasis Coffin - The Brothers' War (#245) - Illustrated by Artur Nakhodkin - Magic: The Gathering Card

The Stasis Coffin

Card Rules and Details

Card Type: Legendary Artifact

Mana Cost: {3}

Oracle Rules Text: {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Flavor Text: Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.

Set: The Brothers' War (#245), Rarity: Rare, Artist: Artur Nakhodkin

Legendary Artifact Colorless Rare
$1.35
Regular
$2.07
✨ Foil
€0.39
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
The Stasis Coffin - The Brothers' War MTG card scan The Stasis Coffin The Brothers' War Viewing BRO Rare Artur Nakhodkin 2022-11-18

Official Rulings (4)

2022-10-14
Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.
2022-10-14
If an effect says that damage can't be prevented, you can still take damage from untargeted sources, such as attacking creatures or spells that deal damage to each player.
2022-10-14
Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
2022-10-14
If a player has protection from everything, it means three things: (1) All damage that would be dealt to that player is prevented. (2) Auras can't be attached to that player. (3) That player can't be the target of spells or abilities.

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