Vadrik, Astral Archmage
Card Rules and Details
Card Type: Legendary Creature — Human Wizard
Mana Cost: {1}{U}{R}
Oracle Rules Text: If it's neither day nor night, it becomes day as Vadrik enters. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Set: Innistrad: Midnight Hunt (#248), Rarity: Rare, Artist: Kieran Yanner
Legendary
Creature
Red
Blue
Rare
$0.34
Regular
$0.40
✨ Foil
€0.22
Euro
Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
Official Rulings (6)
2021-09-24
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24
All costs to cast a spell are locked in before mana abilities are activated and those costs are paid. If Vadrik's power changes after costs are locked in, or if Vadrik leaves the battlefield while you are activating mana abilities or paying those costs, the cost reduction effect won't be affected and the total cost to cast the spell won't change.
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