---
name: "Bloodhall Priest"
mana_cost: "{2}{B}{R}"
cmc: 4
type_line: "Creature — Vampire Cleric"
colors: []
color_identity: ["B", "R"]
keywords: ["Madness"]
set: "INR"
set_name: "Innistrad Remastered"
collector_number: "232"
rarity: "rare"
artist: "Mark Winters"
oracle_id: "2eed5eb1-ab67-4f23-885d-922131364aba"
canonical_url: "https://avascry.com/printing/bloodhall-priest-inr"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Bloodhall Priest
- **Mana Cost:** `{2}{B}{R}` (CMC: 4)
- **Type:** Creature — Vampire Cleric
- **Keywords:** Madness

## Oracle Text
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

## Top 4096-Dim Neural Synergies
1. [Bloodmad Vampire](/printing/bloodmad-vampire-inr.md) — Creature — Vampire Berserker
2. [Anje's Ravager](/printing/anjes-ravager-voc.md) — Creature — Vampire Berserker
3. [Asylum Visitor](/printing/asylum-visitor-inr.md) — Creature — Vampire Wizard
4. [Falkenrath Gorger](/printing/falkenrath-gorger-inr.md) — Creature — Vampire Berserker
5. [Insatiable Gorgers](/printing/insatiable-gorgers-emn.md) — Creature — Vampire Berserker
6. [Weirded Vampire](/printing/weirded-vampire-emn.md) — Creature — Vampire Horror

## Printing Details
- **Set:** Innistrad Remastered (INR) #232
- **Rarity:** Rare
- **Artist:** Mark Winters

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2022-12-08)* Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
- *(2022-12-08)* If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
- *(2022-12-08)* Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
- *(2022-12-08)* A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
- *(2022-12-08)* To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
- *(2022-12-08)* If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.