---
name: "Brotherhood Spy"
mana_cost: "{1}{U}"
cmc: 2
type_line: "Creature — Human Assassin"
colors: ["U"]
color_identity: ["U"]
keywords: []
set: "ACR"
set_name: "Assassin's Creed"
collector_number: "282"
rarity: "uncommon"
artist: "Jurijus Chitrovas"
oracle_id: "26d800b2-b312-4400-8357-615301971086"
canonical_url: "https://avascry.com/printing/brotherhood-spy-acr"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "not_legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Brotherhood Spy
- **Mana Cost:** `{1}{U}` (CMC: 2)
- **Type:** Creature — Human Assassin
- **Power/Toughness:** 1/3

## Oracle Text
At the beginning of combat on your turn, if you control a legendary Assassin, this creature gets +1/+0 until end of turn and can't be blocked this turn.

> *"We need to stop Starrick and return London to the people who built it in the first place."
—Jayadeep Mir*

## Top 4096-Dim Neural Synergies
1. [Brotherhood Ambushers](/printing/brotherhood-ambushers-acr.md) — Creature — Human Assassin
2. [Assassin Initiate](/printing/assassin-initiate-acr.md) — Creature — Human Assassin
3. [Achilles Davenport](/printing/achilles-davenport-acr.md) — Legendary Creature — Human Assassin
4. [Brotherhood Patriarch](/printing/brotherhood-patriarch-acr.md) — Creature — Human Assassin
5. [Silent Assassin](/printing/silent-assassin-mmq.md) — Creature — Human Mercenary Assassin
6. [Brotherhood Headquarters](/printing/brotherhood-headquarters-acr.md) — Land

## Printing Details
- **Set:** Assassin's Creed (ACR) #282
- **Rarity:** Uncommon
- **Artist:** Jurijus Chitrovas
- **Total Printings:** 5 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `not_legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `not_legal`