---
name: "Coalstoke Gearhulk"
mana_cost: "{1}{B}{B}{R}{R}"
cmc: 5
type_line: "Artifact Creature — Construct"
colors: []
color_identity: ["B", "R"]
keywords: ["Menace", "Deathtouch"]
set: "DFT"
set_name: "Aetherdrift"
collector_number: "198"
rarity: "mythic"
artist: "Nino Vecia"
oracle_id: "2cdbaa4e-8907-49dc-9fa9-0df70db3bf23"
canonical_url: "https://avascry.com/printing/coalstoke-gearhulk-dft"
legalities:
  commander: "legal"
  standard: "legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Coalstoke Gearhulk
- **Mana Cost:** `{1}{B}{B}{R}{R}` (CMC: 5)
- **Type:** Artifact Creature — Construct
- **Keywords:** Menace, Deathtouch

## Oracle Text
Menace, deathtouch
When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature.

## Top 4096-Dim Neural Synergies
1. [Noxious Gearhulk](/printing/noxious-gearhulk-tdc.md) — Artifact Creature — Construct
2. [Pyrewood Gearhulk](/printing/pyrewood-gearhulk-dft.md) — Artifact Creature — Construct
3. [Brightglass Gearhulk](/printing/brightglass-gearhulk-dft.md) — Artifact Creature — Construct
4. [Torrential Gearhulk](/printing/torrential-gearhulk-cmm.md) — Artifact Creature — Construct
5. [Heavyweight Demolisher](/printing/heavyweight-demolisher-bro.md) — Artifact Creature — Construct
6. [Cataclysmic Gearhulk](/printing/cataclysmic-gearhulk-moc.md) — Artifact Creature — Construct

## Printing Details
- **Set:** Aetherdrift (DFT) #198
- **Rarity:** Mythic
- **Artist:** Nino Vecia

## Format Legalities
Commander: `legal` | Standard: `legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2025-02-07)* Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
- *(2025-02-07)* Multiple finality counters on a single permanent are redundant.
- *(2025-02-07)* Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.
- *(2025-02-07)* Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.