---
name: "Curse of Predation"
mana_cost: "{2}{G}"
cmc: 3
type_line: "Enchantment — Aura Curse"
colors: []
color_identity: ["G"]
keywords: ["Enchant"]
set: "CMA"
set_name: "Commander Anthology"
collector_number: "99"
rarity: "rare"
artist: "Jack Wang"
oracle_id: "69ea4ce2-f749-4d5b-a392-efcfdce14a30"
canonical_url: "https://avascry.com/printing/curse-of-predation-cma"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "not_legal"
  pioneer: "not_legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Curse of Predation
- **Mana Cost:** `{2}{G}` (CMC: 3)
- **Type:** Enchantment — Aura Curse
- **Keywords:** Enchant

## Oracle Text
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

## Top 4096-Dim Neural Synergies
1. [Curse of Stalked Prey](/printing/curse-of-stalked-prey-isd.md) — Enchantment — Aura Curse
2. [Predatory Hunger](/printing/predatory-hunger-exo.md) — Enchantment — Aura
3. [Curse of the Nightly Hunt](/printing/curse-of-the-nightly-hunt-cm2.md) — Enchantment — Aura Curse
4. [Curse of Vitality](/printing/curse-of-vitality-c17.md) — Enchantment — Aura Curse
5. [Curse of the Forsaken](/printing/curse-of-the-forsaken-cma.md) — Enchantment — Aura Curse
6. [Ferocity](/printing/ferocity-mmq.md) — Enchantment — Aura

## Printing Details
- **Set:** Commander Anthology (CMA) #99
- **Rarity:** Rare
- **Artist:** Jack Wang
- **Total Printings:** 4 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `not_legal` | Pioneer: `not_legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `not_legal`

## Official Rulings
- *(2013-10-17)* Curse is an enchantment type, not a creature type (or any other kind of subtype).
- *(2013-10-17)* The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
- *(2013-10-17)* Each of the Curses can be attached to any player, including the player who cast the Curse.
- *(2013-10-17)* A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
- *(2013-10-17)* The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.