---
name: "Escape to the Wilds"
mana_cost: "{3}{R}{G}"
cmc: 5
type_line: "Sorcery"
colors: []
color_identity: ["G", "R"]
keywords: []
set: "CLB"
set_name: "Commander Legends: Battle for Baldur's Gate"
collector_number: "843"
rarity: "rare"
artist: "Chris Ostrowski"
oracle_id: "45a8c126-5396-4736-a37e-460a50706a98"
canonical_url: "https://avascry.com/printing/escape-to-the-wilds-clb"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Escape to the Wilds
- **Mana Cost:** `{3}{R}{G}` (CMC: 5)
- **Type:** Sorcery

## Oracle Text
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.

## Top 4096-Dim Neural Synergies
1. [Act on Impulse](/printing/act-on-impulse-m15.md) — Sorcery
2. [Wild Wasteland](/printing/wild-wasteland-pip.md) — Enchantment
3. [Reckless Impulse](/printing/reckless-impulse-vow.md) — Sorcery
4. [Wrenn's Resolve](/printing/wrenns-resolve-mom.md) — Sorcery
5. [Clear the Land](/printing/clear-the-land-mmq.md) — Sorcery
6. [Commune with Lava](/printing/commune-with-lava-afc.md) — Instant

## Printing Details
- **Set:** Commander Legends: Battle for Baldur's Gate (CLB) #843
- **Rarity:** Rare
- **Artist:** Chris Ostrowski
- **Total Printings:** 10 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2019-10-04)* If you don't play a card exiled this way, it remains in exile.
- *(2019-10-04)* The additional land that you play doesn't have to be from among the exiled cards.
- *(2019-10-04)* Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
- *(2019-10-04)* Casting an exiled card causes it to leave exile. You can't cast it multiple times.