---
name: "Fumiko the Lowblood"
mana_cost: "{2}{R}{R}"
cmc: 4
type_line: "Legendary Creature — Human Samurai"
colors: []
color_identity: ["R"]
keywords: []
set: "C20"
set_name: "Commander 2020"
collector_number: "152"
rarity: "rare"
artist: "Michael Sutfin"
oracle_id: "cba58942-b98c-45aa-8651-7dc666e31c93"
canonical_url: "https://avascry.com/printing/fumiko-the-lowblood-c20"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "not_legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Fumiko the Lowblood
- **Mana Cost:** `{2}{R}{R}` (CMC: 4)
- **Type:** Legendary Creature — Human Samurai

## Oracle Text
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

## Top 4096-Dim Neural Synergies
1. [Battle-Mad Ronin](/printing/battle-mad-ronin-chk.md) — Creature — Human Samurai
2. [Samurai Enforcers](/printing/samurai-enforcers-chk.md) — Creature — Human Samurai
3. [Takeno, Samurai General](/printing/takeno-samurai-general-chk.md) — Legendary Creature — Human Samurai
4. [Cursed Ronin](/printing/cursed-ronin-chk.md) — Creature — Human Samurai
5. [Iizuka the Ruthless](/printing/iizuka-the-ruthless-sok.md) — Legendary Creature — Human Samurai
6. [Sokenzan Spellblade](/printing/sokenzan-spellblade-sok.md) — Creature — Ogre Samurai Shaman

## Printing Details
- **Set:** Commander 2020 (C20) #152
- **Rarity:** Rare
- **Artist:** Michael Sutfin

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `not_legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2005-02-01)* Fumiko's ability doesn't force tapped creatures or creatures with summoning sickness to attack.
- *(2005-02-01)* Fumiko's ability doesn't force an opponent to pay for effects in order to be able to attack with their creatures (such as Ghostly Prison, for example).
- *(2005-02-01)* X is variable. The bushido bonus is calculated each time Fumiko's bushido trigger resolves, based on the number of attackers at that time.