Khârn the Betrayer - Warhammer 40,000 Commander (#79) - Illustrated by Kekai Kotaki - Magic: The Gathering Card
Berzerker Sigil Of Corruption The Betrayer

Khârn the Betrayer

Card Rules and Details

Card Type: Legendary Creature — Astartes Berserker

Mana Cost: {3}{R}

Oracle Rules Text: Berzerker — Khârn the Betrayer attacks or blocks each combat if able. Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards. The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.

Set: Warhammer 40,000 Commander (#79), Rarity: Rare, Artist: Kekai Kotaki

Legendary Creature Red Rare
$7.29
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€7.24
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Historical Printings & Sets (2)
1 Languages
en English Viewing Here
2 Printings
Thumbnail Set Name Code Rarity Artist Released
Khârn the Betrayer - Warhammer 40,000 Commander MTG card scan Khârn the Betrayer Warhammer 40,000 Commander Viewing 40K Unknown 2022-10-07
Khârn the Betrayer - Warhammer 40,000 Commander MTG card scan Khârn the Betrayer Warhammer 40,000 Commander 40K Unknown 2022-10-07

Official Rulings (4)

2022-10-07
An opponent gaining control of it is part of the replacement effect and happens immediately, even if you are in the middle of resolving the spell or ability and it has more instructions to perform after taking damage.
2022-10-07
In some cases, a single spell or ability will deal damage to this creature multiple times during its resolution. In that case, a new player gains control of it each time, its ability triggers once each time, and the appropriate players control those triggers. After that spell or ability is done resolving, all of those triggers are put onto the stack in turn order, starting with the active player (or the next player in turn order if the active player isn't involved). Usually, this means that the cards are drawn in a different order than the control-changing effects took place.
2022-10-07
In contrast, the Sigil of Corruption ability is a triggered ability, and it won't go onto the stack until after the spell or ability that tried to deal damage finishes resolving.
2022-10-07
You lose control of Khârn the Betrayer when it leaves the battlefield or another player gains control of it.

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