---
name: "Rampaging Baloths"
mana_cost: "{4}{G}{G}"
cmc: 6
type_line: "Creature — Beast"
colors: []
color_identity: ["G"]
keywords: ["Trample", "Landfall"]
set: "CMR"
set_name: "Commander Legends"
collector_number: "431"
rarity: "rare"
artist: "Steve Prescott"
oracle_id: "2d3e6549-6cc6-434f-a189-ba3b55e64c34"
canonical_url: "https://avascry.com/printing/rampaging-baloths-cmr"
legalities:
  commander: "legal"
  standard: "legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Rampaging Baloths
- **Mana Cost:** `{4}{G}{G}` (CMC: 6)
- **Type:** Creature — Beast
- **Keywords:** Trample, Landfall

## Oracle Text
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

## Top 4096-Dim Neural Synergies
1. [Baloth Woodcrasher](/printing/baloth-woodcrasher-c18.md) — Creature — Beast
2. [Territorial Baloth](/printing/territorial-baloth-bfz.md) — Creature — Beast
3. [Icecave Crasher](/printing/icecave-crasher-eoe.md) — Creature — Beast
4. [Canopy Baloth](/printing/canopy-baloth-znr.md) — Creature — Beast
5. [Makindi Sliderunner](/printing/makindi-sliderunner-bfz.md) — Creature — Beast
6. [Grove Rumbler](/printing/grove-rumbler-bfz.md) — Creature — Elemental

## Printing Details
- **Set:** Commander Legends (CMR) #431
- **Rarity:** Rare
- **Artist:** Steve Prescott
- **Total Printings:** 20 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2024-11-08)* A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
- *(2024-11-08)* A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- *(2024-11-08)* Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).