---
name: "Reckless Stormseeker // Storm-Charged Slasher"
mana_cost: "N/A"
cmc: 3
type_line: "Creature — Human Werewolf // Creature — Werewolf"
colors: []
color_identity: ["R"]
keywords: ["Daybound", "Nightbound"]
set: "PMID"
set_name: "Innistrad: Midnight Hunt Promos"
collector_number: "157s"
rarity: "rare"
artist: "Manuel Castañón"
oracle_id: "ea5fd21a-c23a-49ee-aab8-0a9618d65c11"
canonical_url: "https://avascry.com/printing/reckless-stormseeker-storm-charged-slasher-pmid"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Reckless Stormseeker // Storm-Charged Slasher
- **Mana Cost:** `N/A` (CMC: 3)
- **Type:** Creature — Human Werewolf // Creature — Werewolf
- **Keywords:** Daybound, Nightbound

## Oracle Text
(No Oracle text)

## Top 4096-Dim Neural Synergies
1. [Fangblade Brigand // Fangblade Eviscerator](/printing/fangblade-brigand-fangblade-eviscerator-mid.md) — Creature — Human Werewolf // Creature — Werewolf
2. [Lambholt Raconteur // Lambholt Ravager](/printing/lambholt-raconteur-lambholt-ravager-vow.md) — Creature — Human Werewolf // Creature — Werewolf
3. [Weary Prisoner // Wrathful Jailbreaker](/printing/weary-prisoner-wrathful-jailbreaker-vow.md) — Creature — Human Werewolf // Creature — Werewolf
4. [Child of the Pack // Savage Packmate](/printing/child-of-the-pack-savage-packmate-vow.md) — Creature — Human Werewolf // Creature — Werewolf
5. [Oakshade Stalker // Moonlit Ambusher](/printing/oakshade-stalker-moonlit-ambusher-vow.md) — Creature — Human Ranger Werewolf // Creature — Werewolf
6. [Hookhand Mariner // Riphook Raider](/printing/hookhand-mariner-riphook-raider-vow.md) — Creature — Human Werewolf // Creature — Werewolf

## Printing Details
- **Set:** Innistrad: Midnight Hunt Promos (PMID) #157s
- **Rarity:** Rare
- **Artist:** Manuel Castañón
- **Total Printings:** 4 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2021-09-24)* If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
- *(2021-09-24)* Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
- *(2021-09-24)* If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
- *(2021-09-24)* Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
- *(2021-09-24)* Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- *(2021-09-24)* If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.