---
name: "Riverglide Pathway // Lavaglide Pathway"
mana_cost: "N/A"
cmc: 0
type_line: "Land // Land"
colors: []
color_identity: ["R", "U"]
keywords: []
set: "PZNR"
set_name: "Zendikar Rising Promos"
collector_number: "264s"
rarity: "rare"
artist: "Kieran Yanner"
oracle_id: "4924b3a4-a218-4783-8a4d-82361fdecc78"
canonical_url: "https://avascry.com/printing/riverglide-pathway-lavaglide-pathway-pznr"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Riverglide Pathway // Lavaglide Pathway
- **Mana Cost:** `N/A` (CMC: 0)
- **Type:** Land // Land

## Oracle Text
(No Oracle text)

## Top 4096-Dim Neural Synergies
1. [Clearwater Pathway // Murkwater Pathway](/printing/clearwater-pathway-murkwater-pathway-znr.md) — Land // Land
2. [Needleverge Pathway // Pillarverge Pathway](/printing/needleverge-pathway-pillarverge-pathway-znr.md) — Land // Land
3. [Blightstep Pathway // Searstep Pathway](/printing/blightstep-pathway-searstep-pathway-khm.md) — Land // Land
4. [Barkchannel Pathway // Tidechannel Pathway](/printing/barkchannel-pathway-tidechannel-pathway-khm.md) — Land // Land
5. [Darkbore Pathway // Slitherbore Pathway](/printing/darkbore-pathway-slitherbore-pathway-khm.md) — Land // Land
6. [Cragcrown Pathway // Timbercrown Pathway](/printing/cragcrown-pathway-timbercrown-pathway-znr.md) — Land // Land

## Printing Details
- **Set:** Zendikar Rising Promos (PZNR) #264s
- **Rarity:** Rare
- **Artist:** Kieran Yanner
- **Total Printings:** 6 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `not_legal`

## Official Rulings
- *(2020-09-25)* To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
- *(2020-09-25)* In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
- *(2020-09-25)* If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
- *(2020-09-25)* The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
- *(2020-09-25)* A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
- *(2020-09-25)* If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.