---
name: "Sanguine Bond"
mana_cost: "{3}{B}{B}"
cmc: 5
type_line: "Enchantment"
colors: []
color_identity: ["B"]
keywords: []
set: "C21"
set_name: "Commander 2021"
collector_number: "153"
rarity: "rare"
artist: "Jaime Jones"
oracle_id: "73089a39-a2f6-4aa2-a058-e6551475153d"
canonical_url: "https://avascry.com/printing/sanguine-bond-c21"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Sanguine Bond
- **Mana Cost:** `{3}{B}{B}` (CMC: 5)
- **Type:** Enchantment

## Oracle Text
Whenever you gain life, target opponent loses that much life.

## Top 4096-Dim Neural Synergies
1. [Exquisite Blood](/printing/exquisite-blood-lcc.md) — Enchantment
2. [Exsanguinate](/printing/exsanguinate-fdn.md) — Sorcery
3. [Epicure of Blood](/printing/epicure-of-blood-c21.md) — Creature — Vampire
4. [Enduring Tenacity](/printing/enduring-tenacity-dsk.md) — Enchantment Creature — Snake Glimmer
5. [Tainted Remedy](/printing/tainted-remedy-ori.md) — Enchantment
6. [Rain of Gore](/printing/rain-of-gore-dis.md) — Enchantment

## Printing Details
- **Set:** Commander 2021 (C21) #153
- **Rarity:** Rare
- **Artist:** Jaime Jones

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2009-10-01)* Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
- *(2021-03-19)* If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
- *(2021-03-19)* If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
- *(2023-09-01)* Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- *(2024-04-12)* In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.