---
name: "Savior of Ollenbock"
mana_cost: "{1}{W}{W}"
cmc: 3
type_line: "Creature — Human Soldier"
colors: []
color_identity: ["W"]
keywords: ["Training"]
set: "PVOW"
set_name: "Innistrad: Crimson Vow Promos"
collector_number: "34s"
rarity: "mythic"
artist: "Aaron J. Riley"
oracle_id: "1857dc32-8ff1-4519-b1ca-480a5c2d3b3c"
canonical_url: "https://avascry.com/printing/savior-of-ollenbock-pvow"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Savior of Ollenbock
- **Mana Cost:** `{1}{W}{W}` (CMC: 3)
- **Type:** Creature — Human Soldier
- **Keywords:** Training

## Oracle Text
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

## Top 4096-Dim Neural Synergies
1. [Parish-Blade Trainee](/printing/parish-blade-trainee-vow.md) — Creature — Human Soldier
2. [Cloaked Cadet](/printing/cloaked-cadet-vow.md) — Creature — Human Ranger
3. [Torens, Fist of the Angels](/printing/torens-fist-of-the-angels-inr.md) — Legendary Creature — Human Cleric
4. [Vikya, Scorching Stalwart](/printing/vikya-scorching-stalwart-slx.md) — Legendary Creature — Human Warrior
5. [Hopeful Initiate](/printing/hopeful-initiate-inr.md) — Creature — Human Warlock
6. [Warrior's Resolve](/printing/warriors-resolve-fic.md) — Enchantment

## Printing Details
- **Set:** Innistrad: Crimson Vow Promos (PVOW) #34s
- **Rarity:** Mythic
- **Artist:** Aaron J. Riley
- **Total Printings:** 6 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2021-11-19)* A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
- *(2021-11-19)* Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
- *(2021-11-19)* A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.