---
name: "Scourge of Nel Toth"
mana_cost: "{5}{B}{B}"
cmc: 7
type_line: "Creature — Zombie Dragon"
colors: []
color_identity: ["B"]
keywords: ["Flying"]
set: "JMP"
set_name: "Jumpstart"
collector_number: "274"
rarity: "rare"
artist: "Mark Winters"
oracle_id: "32972d7a-c7c6-437c-8e7c-6c7d56b130e4"
canonical_url: "https://avascry.com/printing/scourge-of-nel-toth-jmp"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "not_legal"
  pioneer: "not_legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Scourge of Nel Toth
- **Mana Cost:** `{5}{B}{B}` (CMC: 7)
- **Type:** Creature — Zombie Dragon
- **Keywords:** Flying

## Oracle Text
Flying
You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

## Top 4096-Dim Neural Synergies
1. [Boneyard Scourge](/printing/boneyard-scourge-c17.md) — Creature — Zombie Dragon
2. [Stitched Drake](/printing/stitched-drake-uma.md) — Creature — Zombie Drake
3. [Bladewing's Thrall](/printing/bladewings-thrall-ima.md) — Creature — Zombie
4. [Ebondeath, Dracolich](/printing/ebondeath-dracolich-afr.md) — Legendary Creature — Zombie Dragon
5. [Skaab Ruinator](/printing/skaab-ruinator-dsc.md) — Creature — Zombie Horror
6. [Necromaster Dragon](/printing/necromaster-dragon-dtk.md) — Creature — Dragon

## Printing Details
- **Set:** Jumpstart (JMP) #274
- **Rarity:** Rare
- **Artist:** Mark Winters

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `not_legal` | Pioneer: `not_legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `not_legal`

## Official Rulings
- *(2015-11-04)* Casting Scourge of Nel Toth from your graveyard by paying the alternative cost doesn’t change when you can cast it. You can cast it only at the normal time you could cast a creature spell.
- *(2015-11-04)* If you cast Scourge of Nel Toth from your graveyard, it is a spell and can be countered.
- *(2015-11-04)* As soon as you start to cast Scourge of Nel Toth from your graveyard, it moves to the stack. At that point, it’s too late for an opponent to prevent you from casting it by removing it from your graveyard. It’s also too late for players to try to destroy the creatures you sacrifice to pay for the spell.