---
name: "Spawn of Mayhem"
mana_cost: "{2}{B}{B}"
cmc: 4
type_line: "Creature — Demon"
colors: []
color_identity: ["B"]
keywords: ["Flying", "Spectacle", "Trample"]
set: "CLU"
set_name: "Ravnica: Clue Edition"
collector_number: "122"
rarity: "mythic"
artist: "Victor Adame Minguez"
oracle_id: "6a290adf-7b75-451e-bb79-9c13e10b38aa"
canonical_url: "https://avascry.com/printing/spawn-of-mayhem-clu"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Spawn of Mayhem
- **Mana Cost:** `{2}{B}{B}` (CMC: 4)
- **Type:** Creature — Demon
- **Keywords:** Flying, Spectacle, Trample

## Oracle Text
Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.

## Top 4096-Dim Neural Synergies
1. [Rafter Demon](/printing/rafter-demon-rna.md) — Creature — Demon
2. [Infernius Spawnington III, Esq.](/printing/infernius-spawnington-iii-esq-und.md) — Creature — Demon Beast Grandchild
3. [Infernal Spawn of Infernal Spawn of Evil](/printing/infernal-spawn-of-infernal-spawn-of-evil-und.md) — Creature — Demon Child
4. [Demon of Death's Gate](/printing/demon-of-deaths-gate-m11.md) — Creature — Demon
5. [Demon of Catastrophes](/printing/demon-of-catastrophes-m19.md) — Creature — Demon
6. [Xathrid Demon](/printing/xathrid-demon-c14.md) — Creature — Demon

## Printing Details
- **Set:** Ravnica: Clue Edition (CLU) #122
- **Rarity:** Mythic
- **Artist:** Victor Adame Minguez

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2019-01-25)* If each player has 0 life after Spawn of Mayhem's triggered ability resolves, each player loses the game at the same time and the game ends in a draw.
- *(2019-01-25)* If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won't lose the game.
- *(2019-01-25)* In a Two-Headed Giant game, Spawn of Mayhem's last ability causes each team to lose 2 life. Then if your team's life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.
- *(2024-01-12)* Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
- *(2024-01-12)* Damage dealt to a player causes that player to lose that much life.
- *(2024-01-12)* In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)