---
name: "Spellmorph Raise Dead"
mana_cost: "{B}"
cmc: 1
type_line: "Instant"
colors: []
color_identity: ["B"]
keywords: []
set: "CMB2"
set_name: "Mystery Booster Playtest Cards 2021"
collector_number: "46"
rarity: "rare"
artist: "Seth Conley"
oracle_id: "d8f5c632-48d2-416a-9bdd-59f9b8bcd212"
canonical_url: "https://avascry.com/printing/spellmorph-raise-dead-cmb2"
legalities:
  commander: "not_legal"
  standard: "not_legal"
  modern: "not_legal"
  pioneer: "not_legal"
  legacy: "not_legal"
  vintage: "not_legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Spellmorph Raise Dead
- **Mana Cost:** `{B}` (CMC: 1)
- **Type:** Instant

## Oracle Text
Return target creature card from your graveyard to your hand.
Spellmorph {B} (You may cast this card face down as a 2/2 creature for {3}. Cast it any time for its spellmorph cost.)

## Top 4096-Dim Neural Synergies
1. [Raise Dead](/printing/raise-dead-w17.md) — Sorcery
2. [Rise Again](/printing/rise-again-m21.md) — Sorcery
3. [Disentomb](/printing/disentomb-m20.md) — Sorcery
4. [Zombify](/printing/zombify-fdn.md) — Sorcery
5. [Undertaker](/printing/undertaker-tsb.md) — Creature — Human Spellshaper
6. [Raise the Draugr](/printing/raise-the-draugr-khm.md) — Instant

## Printing Details
- **Set:** Mystery Booster Playtest Cards 2021 (CMB2) #46
- **Rarity:** Rare
- **Artist:** Seth Conley

## Format Legalities
Commander: `not_legal` | Standard: `not_legal` | Modern: `not_legal` | Pioneer: `not_legal` | Legacy: `not_legal` | Vintage: `not_legal` | Pauper: `not_legal` | Penny: `not_legal`

## Official Rulings
- *(2019-11-12)* If a face-down permanent you control leaves the battlefield, you must reveal it. If a face-down spell you control leaves the stack other than by resolving, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends. The game doesn’t count them as being turned face up when you reveal them this way.
- *(2019-11-12)* The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that’s a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
- *(2019-11-12)* The controller of the face-down creature with spellmorph can cast it, regardless of who cast the face-down creature spell.
- *(2019-11-12)* If an effect tries to return a face-down creature to the battlefield after it leaves (such Momentary Blink or Adarkar Valkyrie’s delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
- *(2019-11-12)* There are no cards in this set that would turn a face-down instant or sorcery card face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
- *(2019-11-12)* You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix them up on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield.