---
name: "Stromkirk Occultist"
mana_cost: "{2}{R}"
cmc: 3
type_line: "Creature — Vampire Horror"
colors: []
color_identity: ["R"]
keywords: ["Madness", "Trample"]
set: "INR"
set_name: "Innistrad Remastered"
collector_number: "173"
rarity: "uncommon"
artist: "Magali Villeneuve"
oracle_id: "3bdd140b-1406-4d07-8f35-78f2ba92de64"
canonical_url: "https://avascry.com/printing/stromkirk-occultist-inr"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# Stromkirk Occultist
- **Mana Cost:** `{2}{R}` (CMC: 3)
- **Type:** Creature — Vampire Horror
- **Keywords:** Madness, Trample

## Oracle Text
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

## Top 4096-Dim Neural Synergies
1. [Bloodhall Priest](/printing/bloodhall-priest-inr.md) — Creature — Vampire Cleric
2. [Bloodmad Vampire](/printing/bloodmad-vampire-inr.md) — Creature — Vampire Berserker
3. [Falkenrath Gorger](/printing/falkenrath-gorger-inr.md) — Creature — Vampire Berserker
4. [Anje's Ravager](/printing/anjes-ravager-voc.md) — Creature — Vampire Berserker
5. [Prophetic Flamespeaker](/printing/prophetic-flamespeaker-jou.md) — Creature — Human Shaman
6. [Insatiable Gorgers](/printing/insatiable-gorgers-emn.md) — Creature — Vampire Berserker

## Printing Details
- **Set:** Innistrad Remastered (INR) #173
- **Rarity:** Uncommon
- **Artist:** Magali Villeneuve

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2022-12-08)* Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
- *(2022-12-08)* If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
- *(2022-12-08)* Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
- *(2022-12-08)* A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
- *(2022-12-08)* If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
- *(2022-12-08)* A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.