---
name: "The Deck of Many Things"
mana_cost: "{5}"
cmc: 5
type_line: "Legendary Artifact"
colors: []
color_identity: []
keywords: []
set: "PRM"
set_name: "Magic Online Promos"
collector_number: "92832"
rarity: "mythic"
artist: "Volkan Baǵa"
oracle_id: "91df4cf5-d7ec-4fcd-87ed-e075ef6ceba9"
canonical_url: "https://avascry.com/printing/the-deck-of-many-things-prm"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "legal"
---

# The Deck of Many Things
- **Mana Cost:** `{5}` (CMC: 5)
- **Type:** Legendary Artifact

## Oracle Text
{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

## Top 4096-Dim Neural Synergies
1. [Wand of Wonder](/printing/wand-of-wonder-clb.md) — Artifact
2. [Lae'zel's Acrobatics](/printing/laezels-acrobatics-clb.md) — Instant
3. [Pair o' Dice Lost](/printing/pair-o-dice-lost-unf.md) — Instant
4. [Bag of Tricks](/printing/bag-of-tricks-afc.md) — Artifact
5. [Journey to the Lost City](/printing/journey-to-the-lost-city-clb.md) — Enchantment
6. [Song of Inspiration](/printing/song-of-inspiration-afc.md) — Instant

## Printing Details
- **Set:** Magic Online Promos (PRM) #92832
- **Rarity:** Mythic
- **Artist:** Volkan Baǵa
- **Total Printings:** 7 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `legal`

## Official Rulings
- *(2021-07-23)* Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
- *(2021-07-23)* An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
- *(2021-07-23)* Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
- *(2021-07-23)* An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
- *(2021-07-23)* Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
- *(2021-07-23)* Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.