---
name: "Tireless Hauler // Dire-Strain Brawler"
mana_cost: "N/A"
cmc: 5
type_line: "Creature — Human Werewolf // Creature — Werewolf"
colors: []
color_identity: ["G"]
keywords: ["Vigilance", "Daybound", "Nightbound"]
set: "DBL"
set_name: "Innistrad: Double Feature"
collector_number: "203"
rarity: "common"
artist: "Forrest Imel"
oracle_id: "c31e9db3-5d9d-470a-871a-b4b5b0536db5"
canonical_url: "https://avascry.com/printing/tireless-hauler-dire-strain-brawler-dbl"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "legal"
  penny: "legal"
---

# Tireless Hauler // Dire-Strain Brawler
- **Mana Cost:** `N/A` (CMC: 5)
- **Type:** Creature — Human Werewolf // Creature — Werewolf
- **Keywords:** Vigilance, Daybound, Nightbound

## Oracle Text
(No Oracle text)

## Top 4096-Dim Neural Synergies
1. [Burly Breaker // Dire-Strain Demolisher](/printing/burly-breaker-dire-strain-demolisher-mid.md) — Creature — Human Werewolf // Creature — Werewolf
2. [Weary Prisoner // Wrathful Jailbreaker](/printing/weary-prisoner-wrathful-jailbreaker-vow.md) — Creature — Human Werewolf // Creature — Werewolf
3. [Tovolar's Huntmaster // Tovolar's Packleader](/printing/tovolars-huntmaster-tovolars-packleader-mid.md) — Creature — Human Werewolf // Creature — Werewolf
4. [Hound Tamer // Untamed Pup](/printing/hound-tamer-untamed-pup-mid.md) — Creature — Human Werewolf // Creature — Werewolf
5. [Child of the Pack // Savage Packmate](/printing/child-of-the-pack-savage-packmate-vow.md) — Creature — Human Werewolf // Creature — Werewolf
6. [Graveyard Trespasser // Graveyard Glutton](/printing/graveyard-trespasser-graveyard-glutton-mid.md) — Creature — Human Werewolf // Creature — Werewolf

## Printing Details
- **Set:** Innistrad: Double Feature (DBL) #203
- **Rarity:** Common
- **Artist:** Forrest Imel
- **Total Printings:** 3 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `legal` | Penny: `legal`

## Official Rulings
- *(2021-09-24)* If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
- *(2021-09-24)* Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- *(2021-09-24)* If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
- *(2021-09-24)* Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
- *(2021-09-24)* If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
- *(2021-09-24)* Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.