---
name: "Treetop Village"
mana_cost: "N/A"
cmc: 0
type_line: "Land"
colors: []
color_identity: ["G"]
keywords: []
set: "F04"
set_name: "Friday Night Magic 2004"
collector_number: "7"
rarity: "uncommon"
artist: "Rob Alexander"
oracle_id: "b53f216d-1592-4eee-b204-502a805fbc8c"
canonical_url: "https://avascry.com/printing/treetop-village-f04"
legalities:
  commander: "legal"
  standard: "not_legal"
  modern: "legal"
  pioneer: "not_legal"
  legacy: "legal"
  vintage: "legal"
  pauper: "not_legal"
  penny: "not_legal"
---

# Treetop Village
- **Mana Cost:** `N/A` (CMC: 0)
- **Type:** Land

## Oracle Text
This land enters tapped.
{T}: Add {G}.
{1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

## Top 4096-Dim Neural Synergies
1. [Restless Vinestalk](/printing/restless-vinestalk-woe.md) — Land
2. [Turntimber Grove](/printing/turntimber-grove-ddp.md) — Land
3. [Kamahl, Fist of Krosa](/printing/kamahl-fist-of-krosa-dmr.md) — Legendary Creature — Human Druid
4. [Shriekwood Devourer](/printing/shriekwood-devourer-dsc.md) — Creature — Treefolk
5. [Kird Chieftain](/printing/kird-chieftain-m15.md) — Creature — Ape
6. [Quirion Druid](/printing/quirion-druid-vis.md) — Creature — Elf Druid

## Printing Details
- **Set:** Friday Night Magic 2004 (F04) #7
- **Rarity:** Uncommon
- **Artist:** Rob Alexander
- **Total Printings:** 15 across all historical editions

## Format Legalities
Commander: `legal` | Standard: `not_legal` | Modern: `legal` | Pioneer: `not_legal` | Legacy: `legal` | Vintage: `legal` | Pauper: `not_legal` | Penny: `not_legal`

## Official Rulings
- *(2008-08-01)* A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
- *(2009-10-01)* Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.