X, Mystery Racer
Card Rules and Details
Card Type: Legendary Creature — Human Spy
Mana Cost: {3}{U}{B}
Power and Toughness: 5/5
Oracle Rules Text: When X enters, you may put it into target opponent's hand. If you do, as long as it remains in their hand, that player can't cast X and they play with their hand revealed. During your turn while X is in an opponent's hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
Set: Unknown Event (#RZ05i), Rarity: Rare, Artist: Unknown
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