Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it.
Contentious Plan - War of the Spark (#46) - Illustrated by Eric Deschamps - Magic: The Gathering Card
Proliferate

Contentious Plan

Card Rules and Details

Card Type: Sorcery

Mana Cost: {1}{U}

Oracle Rules Text: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Flavor Text: Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it.

Set: War of the Spark (#46), Rarity: Common, Artist: Eric Deschamps

Sorcery Blue Common Cantrip
$0.49
Regular
$4.70
✨ Foil
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Prices as of Sep 02, 2026. Market values fluctuate; double-check current pricing before purchasing.
Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Contentious Plan - War of the Spark MTG card scan Contentious Plan War of the Spark Viewing WAR Common Eric Deschamps 2019-05-03

Official Rulings (6)

2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

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