"More of that strange oil . . . It's probably nothing."
Steady Progress - Modern Masters 2015 (#58) - Illustrated by Efrem Palacios - Magic: The Gathering Card
Proliferate

Steady Progress

Card Rules and Details

Card Type: Instant

Mana Cost: {2}{U}

Oracle Rules Text: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Flavor Text: "More of that strange oil . . . It's probably nothing."

Set: Modern Masters 2015 (#58), Rarity: Common, Artist: Efrem Palacios

Instant Blue Common Cantrip
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✨ Foil
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Historical Printings & Sets (1)
1 Languages
en English Viewing Here
1 Printing
Thumbnail Set Name Code Rarity Artist Released
Steady Progress - Modern Masters 2015 MTG card scan Steady Progress Modern Masters 2015 Viewing MM2 Common Efrem Palacios 2015-05-22

Official Rulings (7)

2011-01-01
This spell has no targets. You can cast it even if there are no players or permanents with counters on them. If you do, you'll simply draw a card as it resolves.
2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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